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Welcome to Empyrea!

AuthorMessage
Geographer
Jun 06, 2008
824
While the Wizard managed to rescue Bartleby’s Eye of History from Grandfather Spider and the Cabal in Mirage, the endeavor came at a heavy cost: Mellori was taken by Grandfather Spider. Spider believes she is the key to unlocking his Chaos Heart from its ancient bonds in the storm-shrouded world of Empyrea.


The center of the Spiral, Empyrea, was painstakingly created by Raven to keep the Chaos Heart safe and Spider out. In fact, it was designed to keep pretty much everyone out.

The Chaos Heart sits at the center of Empyrea, secured by three great Paradox Chains, and serves as the anchor point to a world comprised of disparate lands inhabited by diverse beings. Raven enveloped Empyrea in a violent storm the likes of which even she cannot pass or see through. You see, Raven has known from the beginning that Spider reclaiming his Chaos Heart would spell an end to the Spiral she lovingly created.

However, the brilliant minds of the Arcanum have a plan. Well, more specifically, they have a Wizard. Once the proper travel accommodations are secured, the Wizard sets out with a simple list of objectives:
  • Reach Empyrea
  • Save Mellori
  • Save the Spiral
As the old adage says, there’s no rest for the weary Wizard – especially when the fate of the Spiral is at stake.

Players who have completed the quest “Lost and Found” at the end of Mirage, and have reached level 120, can go speak to Fitzhume in the Arcanum to get the quest “Baba Boohooie.”

For Crowns players, Empyrea Part 1 contains 3 separate Premium Zones, priced at 1995c each.