We have enchanting spells for our regular spells we have tc enchanting as well, and now we have set bouns if the gear matches?
So why not add enchanting to your gear? for an example
Undying Malistaire's Tunic (Life) +793 Max HP +11% Pip Chance +11% Life Accuarcy +19% Life Damage +14% Resistance + 87 Life critical +2% Shadow pip
Enchanting Undying Malistaire's Tunic (Life) +793+108 Max HP +11%+2% Pip Chance +11%+5% Life accuarcy +19%+2% Life damage +14%+3% Resistance + 87+8 life Critical +2%+1% Shadow pip
Total stats Before and After
(Before) +793 Max HP +11% Pip Chance +11% Life Accuarcy +19% Life Damage +14% Resistance + 87 Life critical +2% Shadow pip
(After) +901 Max HP +13% Pip chance +16% Life accuarcy +21% Life damage +17% Resistance +95 Life critical +3% Shadow pip
Robes of Malistaire's IRE (Fire) +661 Max HP +9% Pip chance +18% Fire accuracy +21% Fire damage +14% Resistance +106 Fire critical +2% shadow pip
Enchanting Robes of Malistaire's IRE (Fire) +661+110 Max HP +9%+3% Pip chance +18%+4% Fire accuracy +21%+3 Fire damage +14%+2 Resistance +106+30 or 10 Fire critical +2%+1% shadow pip
Total stats Before and After
(Before) +661 Max HP +9% Pip chance +18% Fire accuracy +21% Fire damage +14% Resistance +106 Fire critical +2% shadow pip
(After) +771 Max HP +12% Pip chance +22% Fire accuracy +24% Fire damage +16% Resistance +136 or 116 Fire critical +3% Shadow pip
The problem with this it's going to cost A.Reagents B.Gold C.Crowns or it might require special reagents that might be harder to get from bosses or minions or the events we always have depends on the school and level though
Some might say this game is broken if this does get added, but maybe KI can adjust the amount of stats we can get form the enchanting gear option but where can we enchant our gear?
A.Enchanting tables that we already have B.Special enchanting tables we have to craft or C.a new addon tool that is gonna be added either in the commons or in each world for enchanting our gear?