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Wallaru
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Wallaru Game Update

 
 
 
 
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Pack your things and explore the world of Wallaru! From Eucalyptus Forest to the Wobbegong Territory, the mysterious world is home to koalas, kangaroos, wallabys, and wombats. Inspired by Australia at the turn of the 20th century, Wallaru is the land of the Outback, where inspiration awaits those who can reach and become one with The Dreaming.

You begin the tour of Wallaru in Hope Springs and then move into the Outback, seeking the fabled Dreaming while engaging in adventurous quests all along the way. Can you ease tensions between the local factions and open the way to The Dreaming? Will the answers they find there bring peace to the living world of Novus before the Spiral goes to war? Or will a lurking evil turn the dream into a nightmare?

Exploring the world of Wallaru is just the beginning - there is also the extravagant new Guild Musuem for you and your friends to fill up. In addition, there are new spells, pvp changes, and fresh updates to Beastmoon events!

Have a look at the update notes below and then once officially announced on social media, you can log in to check it all out!

Update Content:

 
 
 
 

Update Notes

 
 
 
 

NEW WORLD - WALLARU


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The fourth and final world of Wizard101’s fourth story arc, Wallaru is a mysterious world of Koalas and Kangaroos, Wallabies and Wombats. The Wizard has met a scholar from Wallaru, and now they’ll finally travel there! Inspired by Australia at the turn of the 20th century, Wallaru is the land of the Outback, where inspiration awaits those who can become one with The Dreaming.

Wizards begin their tour of Wallaru in Hope Springs and then move into the Outback, seeking the fabled Dreaming while engaging in adventurous quests all along the way. Can you ease tensions between the local factions and open the way to The Dreaming? Will the answers they find there bring peace to the living world of Novus before the Spiral goes to war? Or will a lurking evil turn the dream into a nightmare?

New Spells

Each school will also get a new spell! After the first half of Wallaru, players will be called to complete brand-new school specific spell quests. These spells are AOEs and continue melding schools of magic to give even more power!

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Zander's quest Wallaru Magic has a new PreReq - The Outback Steps In

More Monstrology

Monstrology has been added to certain mobs in Wallaru! Gather them all!

Introducing the Guild Museum


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Welcome to the Guild Museum where you can immortalize your guild’s adventures through the Spiral. The Avalon Gallery can now be unlocked with the help of players in your guild. Speak to Finn Celtus on the Guild Island to get started. First your guild must unlock Museum Island.

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On Museum Island, you’ll find a Druidic device called a Prima Magnes which grants elixirs that allows you to collect the Prima Materia of artifacts for the exhibits. To power the Prima Magnes, your guild will need to craft a Quintescent Core. Once powered, the Prima Magnes will stay active for a few minutes.

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To use the Prima Magnes, two or more players must cast Magic Touch on the Prima Magnes to get a Prima Magnetism Elixir. If 2 to 5 players perform the ritual, they will all receive a Basic Prima Magnetism elixir which will collect 1 Prima Materia of an artifact. 6 to 11 players will receive a Standard Prima Magnetism elixir which will collect 2 Prima Materia of an artifact. 12 or more players will receive a Superior Prima Magnetism which will collect 3 Prima Materia of an artifact.

When you have a Prima Magnetism Elixir and are in a gallery world, you will be level-scaled appropriately.

At least 2 players with a Prima Magnetism Elixir must be present in a fight to collect the Prima Materia of an Artifact. Collect all the Prima Materia of the Artifacts in an Exhibit to enable the Promotion Ritual. Exhibits can have up to three tiers, Bronze, Silver and Gold. The first time an exhibit is promoted, it is revealed in the Gallery.

Once all the Exhibits have been promoted, perform a Promotion Ritual on the Gallery Podium to promote the entire Gallery. Galleries also have three tiers, Bronze, Silver and Gold. Promoting the Gallery unlocks rewards.

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New Beastmoon Forms


Fire Fairy

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Fire Fairy may be small, but it’s more powerful than other small Fire forms with its ability to deal big damage while also setting up massive Damage Over Time effects. Use this Fairy to demolish any Myth opponents.

Myth Krokomummy

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Myth Krokommumy relies on its minion more than other Myth forms, but fear not; the minion will go further than any minion to protect its owner. Plus! You can use the summon minion spell to buff your other hits while your minion is present.

Life Rat Thief

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Introducing the strongest healer to ever walk the Beastmoon Arenas: Life Rat Thief! Life Rat has a strong ability to keep itself and allies alive for as long as possible while also dealing a satisfactory amount of damage. Also, Life Rat sees the return of the healing afterlife last seen on Life Draconian.

Balance Elf

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With the Balance Elf, you can manipulate your opponent’s pips like never before by removing and stealing pips. As all Balance forms use a combination between two hanging effects to leverage, the Balance Elf uses DOTs and Weaknesses together. This form is a powerful competitor for any Beastmoon team.

Death Colossus

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Having trouble fighting against Storm forms and all their blades? Death Colossus punishes Blades harder than any other form. It also has many other tricks up its sleeves as it tries to deal damage and weaken its opponents.

EVENT REWARDS & SCHEDULE


Beastmoon Event Unique Rewards December – April

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Above are the expected Pets and Gold Idols for the next few months of Beastmoon events! As you may have noticed, Mayhem now has a larger selection of Gold Idols to choose from each month.

This is just one of many Beastmoon reward improvements in this update, which includes cosmetic recipe reductions, transmute recipes, and more spellements from matches and seeds. The transmute recipes will allow you to get extra idols from your excess Gold and Regular Idols on your Tier 1 and Tier 5 forms. There are also 2 new Hasty Harvest spells that allow you to Hasty Harvest lower level Beastmoon Seeds for a lower energy cost. Talk to Acteon in the Arena to see these changes.

Check out the Event Schedule for the exact dates of the events and be sure to keep watch on the Live update notes and the game’s social media channels for any upcoming announcements.

New to Beastmoon events? Stop by the official site to peruse the many event guides from players in the community.

PVP CHANGES


Several spells have been updated for PvP- most notably heal over time spells. Spells affected include:
  • Beary Surprise
  • Dark and Stormy
  • Goat Monk
  • Hungry Caterpillar
  • Regenerate
 
 
 
 

Additional Patch Notes

 
 
 
 

May 1, 2024


Spells / Spellements
  • Resetting Spellement paths now costs Gold instead of Crowns
  • Diego’s PvP Only spells now have text audited and full inspect descriptions
  • Remaining spells with Damage and Heal Over Time effects adjusted to meet new values
  • Normalized all Spellement Paths to no longer increase the hanging effect values across tiers. Added 3rd Path to Loremaster to match base spell effects
  • Updated all conditionals to follow the new hanging effect count standards. For example: 5 pip spells can Gambit up to 3 effects, so Wraith, Improbable Gaze, and a handful others were updated to reflect this
  • Adjusted Positive Ward and Negative Charm Gambits valuation
  • Restricted Bottom Path of Rebirth to 4 copies and No-Reshuffle
Advanced Content
  • Removed Earthquake from Advanced Content
  • PvP Damage limit increased past Storm’s level 170 maximum
  • Mr. Montgomery Challenge rewards increased to reflect more accurate combat times
Badges
  • Leaderboard should now sort players with new badges correctly
  • Wallaru Challenge Champion is now marked Extra Credit
  • Oogie Boogie badges are no longer incorrectly given from the Gym fights
  • Renamed Badge for defeating Mr. Montgomery in Challenge mode 50 times
  • Fixed duplicated “Mussel Head” badge
  • Competing in 5th Age Pet Derby no longer removes 4th Age Badges
  • Fixed various spelling mistakes
Housing
  • Pendragon Rematch gauntlet can now be properly placed in a house
  • Sunken Palace fixed proper walkable areas to place items
  • Additional missing housing item recipes added to the crafter
  • Castle Magic items can now be trashed if the Castle Magic spells have been removed
Pets
  • In-person hatching prompts should now display correctly
Other
  • A Muted player’s client should no longer crash when teleporting to friendly players
  • Death Colossus’ Deathproofing spell no longer disappears after 2 rounds
  • Added missing new Housing Item recipes to Adam Usk in the Avalon Gallery

April 4, 2024



Spells / Combat
  • Level Scaling now properly limits stats at Max Level
  • Pigsie no longer targets enemies
  • Invading Fleets in Challenge Mode no longer remove both HOTs from Pigsie
Events
  • Monthly event credits should now be deducted properly
Badges
  • Meowiarty Rematch will now earn you your badge
  • PvP badges no longer “??? ??? ???”
  • “Overachiever” badge now acquirable by new Wizards
  • Badge Leaderboard ranking order fixed
  • Re-added “Medal Catcher” and “Catcher of the Week” fishing badges
  • Fixed various Fishing and Housing Gauntlet badges marked as Extra Credit
  • Various other description fixes
UI & Labels
  • Tutorial Ice Blades % label fixed
  • Name of assigned Victory Dance now properly saves the display indication

Launch Day List

  • Added 5 minutes to the start of the AZ Raid
  • A new Archmastery pet talent has been added to upcoming pets!
  • Lloyd FallingWater now allows you to use Aqua reagents to craft the Great Train Robbery Gauntlet
  • Morbid Krokomummy had its accuracy adjusted to be more in-line with other spells within its school
  • New tear jewels have been added to the game that provide unique item cards! Check out the Invading Fleets fight in Wallaru
  • Players who level lock at level 1 may now use the go home and go to commons buttons
  • The Treasure Card Display can now be scaled using Advanced Housing
  • Advanced Freddy now reacts to DoTs with Stormzilla bottom path
  • New Monstrology entries have been added
  • House Guest will stack during placement
  • Housing Signs now have new guild-oriented options
  • Various stability, animation and graphics fixes
  • Miscellaneous spelling and grammar fixes
 
 
 
 
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  • We’re rated E 10 and up for Crude Humor and Mild Fantasy Violence
  • We won the Massively Award for Best of the Decade

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