Not sure if anyone's seen it, but it affects me. It's purely cosmetic, but it can be misleading.
When using feint, attacks made against you that break the self trap show up with weird percent signs.
Steps to reproduce:
1. Cast feint on something 2. When that something attacks you, your feint trap breaks but shows up as 70% instead of 30%. If you have tower shield on (and maybe others) a floating % shows up with no number. 3. Damage happens as normal, as if the trap was 30%, although it shows up to the user as 70%.
As I said, it's pretty much just cosmetic. The little bug report was too short to post it all so I just made one here, sorry if it's a repost.
This has been around for a long time and been discussed often. The math is done right but often displays the opposite way it's supposed to on either/both of the player or enemy sides. I don't know why KingsIsle hasn't fixed it yet.