i know they did this for pvp, but it also effected those that are working on quest and not in a positive way. so hopefully, they will figure something out fast.
maybe those players that do pvp can offer some solutions to the problem that won't effect us who don't.
every spell that stuns now creates stun blocks along with a stun in order to stop chain stuns. before this update, people would keep stunning every round, preventing people from playing. because this was unfair, they now include stun blocks in stun spells, so when you stun someone, you cannot stun them immediately after, the stun will be blocked.