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My Splashsquatch spell

AuthorMessage
Survivor
May 02, 2022
2
https://imgur.com/a/hyWnNra

This is a 2 pip spell and it no longer works.

https://imgur.com/a/EEaWOp0

clicking on this card doesn't work.
I have also noticed it is a 4 pip spell listed here: https://www.wizard101central.com/wiki/Spell:Splashsquatch

if this is why it no longer works as a 2 pip spell please let me know and please help me fix my deck of cards.

Survivor
Jul 07, 2021
2
All lore spells require a school pip after the last update. School pips count as power pips for a school that is selected. To start using school pips, you need at least 1 archmastery rating. If you are under level 50 and don’t generate base archmastery rating, simple go to the jewel vendor in wizard city and purchase an archmastery jewel. This is a tear shaped jewel and you would need to socket it on to a gear piece that you have.

For the example of splashsquatch, it requires 2 normal pips (2 regular or 1 power pip) plus one myth school pip.

I hope this helps. Best of luck on your adventure fellow wizard.

Defender
May 22, 2012
109
wildernand729 on Dec 4, 2022 wrote:
https://imgur.com/a/hyWnNra

This is a 2 pip spell and it no longer works.

https://imgur.com/a/EEaWOp0

clicking on this card doesn't work.
I have also noticed it is a 4 pip spell listed here: https://www.wizard101central.com/wiki/Spell:Splashsquatch

if this is why it no longer works as a 2 pip spell please let me know and please help me fix my deck of cards.
You also need a school pip to make it work. If your wizard is under 50 you need to get an arch mastery jewel from the jewels shop in the shopping district, Wizard city.

Survivor
May 02, 2022
2
yes thanks now I don't have to use 2 huge frogs to kill things